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FAQ – Catacombs & Castles

What card sleeves are compatible with this title?

Section titled “What card sleeves are compatible with this title?”

We have tested the following card sleeves:

  • Fantasy Flight Supply – 50ct Standard American 57mm x 89mm Sleeves
  • Ultra Pro – 50ct Board Game Sleeves – Standard American – 56mm x 87mm
  • Legion Supplies – Board Game Sleeve 3 – Standard American – 59mm x 93mm

The following applies to Team Mode:
When playing on the Castle side of the game board, Team Castle places an obstacle first (their “home field” advantage) and one of the heroes from Team Catacomb takes the first action of the game.
When playing on the Catacomb side of the game board, Team Catacomb places an obstacle first and one of the heroes from Team Castle takes the first action of the game.
The following applies to Boss Mode:
The Overseer player always an action first.

What are the short gray medium wood discs for? Is this a defect?

Section titled “What are the short gray medium wood discs for? Is this a defect?”

These two discs are intentionally shorter than the others. We call them “coin sized” discs. They are unique to the Shuriken and Longbow shots.

As in Catacombs, there is no friendly fire among teammates.

What happens if a piece leaves the board during a shot sequence?

Section titled “What happens if a piece leaves the board during a shot sequence?”

The piece is simply placed back on the board approximately where it left. After placing it back on the board it continues the sequence where it left off. The shot it was executing at the time it came off the board is considered a miss and isn’t repeated (unless it’s a shot that allows more than one action or attempt).

Does Rhog’s devour ability count just for his basic shot? If used in Catacombs, can I use the ability to capture minions with more than one health?

Section titled “Does Rhog’s devour ability count just for his basic shot? If used in Catacombs, can I use the ability to capture minions with more than one health?”

Yes to both.

Can damage inflicted by warriors be used to power up ability cards?

Section titled “Can damage inflicted by warriors be used to power up ability cards?”

No, warriors don’t have ability cards associated with them. Health Tokens are discarded.

When I destroy a warrior in team mode, do I get to take a health token from my opponent to power up an ability card?

Section titled “When I destroy a warrior in team mode, do I get to take a health token from my opponent to power up an ability card?”

No, warriors are simply destroyed and removed from the board.

What happens when Antients inflict damage? Can I use the health token to power up an ability card?

Section titled “What happens when Antients inflict damage? Can I use the health token to power up an ability card?”

No, the health tokens are discarded.

Can a hero take damage while trapped under a net/web?

Section titled “Can a hero take damage while trapped under a net/web?”

Yes.

What happens if someone tries to free someone under a net/web and they themselves get caught under the net/web?

Section titled “What happens if someone tries to free someone under a net/web and they themselves get caught under the net/web?”

The net/web is treated as removed. The saviour does not get trapped.

Where are the Catacombs & Castles stretch goals?

Section titled “Where are the Catacombs & Castles stretch goals?”

The Catacombs & Castles stretch goals are packed in a box labelled Siege Defender. The Siege Defender pack can be purchased exclusively on The Catacombs Shop here.

How do net / web shots interact with the mechanism of rotating (tapping / untapping) Hero Portrait cards? For example, two Team Castle heroes have already taken their actions and so have their Hero Portrait cards rotated (tapped). A third Castle hero who has an untapped card then gets shot with the web. What happens on Team Castle’s next turn?

Section titled “How do net / web shots interact with the mechanism of rotating (tapping / untapping) Hero Portrait cards? For example, two Team Castle heroes have already taken their actions and so have their Hero Portrait cards rotated (tapped). A third Castle hero who has an untapped card then gets shot with the web. What happens on Team Castle’s next turn?”

The trapped hero is ignored and the other heroes on the team reset immediately.

Does a hero that has been trapped by the net / web shot ever rotate their Hero Portrait card?

Section titled “Does a hero that has been trapped by the net / web shot ever rotate their Hero Portrait card?”

No.

What strategies can players use to protect themselves from the net / web shots?

Section titled “What strategies can players use to protect themselves from the net / web shots?”

Experienced players will use the available tools to deal with the net / web enabled characters effectively. The key is not to let those heroes get into position to shoot a net / web shot in the first place. Push them away at any opportunity using Warriors, rush shots or ranged attacks. Always protect against them when choosing where to position a shield. Re-position the net / web enabled heroes using the grab action of the claw / grapple shots. Use Team Castle’s temporal shifts to send Team Catacomb’s Queen back to her Start Zone.

A player can perform the shot sequence of any friendly Warrior on the board after a Hero’s portrait card they control is rotated (tapped).
From a balance perspective, the Egg shot (that summons a Warrior) does not inflict any damage and a Warrior cannot take an action on the same turn that it was summoned.
To be clear, a Warrior is not flipped over in Team Mode as in Boss Mode.

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